Proven games to publish under your brand
License a LacNova game or the engine under it, and launch in your market without starting from zero.
Building from zero takes too long.
Start with a game that already works, then make it yours: name, art, language and stores.
What you can publish
A starting point. We shape the game around your goal.
A re-skinned title
One of our games with your name, art and icon.
An engine
The battle-board or cricket engine, for your own game.
A games bundle
Hand-picked games from our 106 inside your app.
In your language
Menus, help and voice in your players' languages.
Hosted or handed over
We run the servers, or you run them yourself.
What we deliver
More than a copy of the game
A licence comes with the work to launch it.
- Game design and original artRules, levels and every screen, drawn for your game. No stock packs.
- Online serverRooms, matchmaking, accounts and anti-cheat, with the server deciding results.
- Lumi AI opponentsA computer opponent tuned to your game, so it's never empty.
- Admin dashboardPlayers, reports, live settings and maintenance, managed by your team.
- Store launchListings, screenshots, ratings, privacy forms and review, handled for you.
- Updates after launchFixes, new content and events, shipped over the air in days.
Already working in our own games
We ship and run our own titles. The same team builds yours.
From first message to launch
- Step 1
Brief
Pick a title or engine and your market.
- Step 2
Playable prototype
Agree scope, branding and hosting in writing.
- Step 3
Build
We re-skin, rename, translate and test.
- Step 4
Launch
Live on your store accounts or the web.
- Step 5
Run and grow
Fixes from the main game keep reaching you.
FAQ
Questions we hear
Which games can we license?
Ludo Fighters, NPL Cricket League and any of the 106 games in Game Collection, or the engines under them. Every LacNova game is ours, art and code, so we can license it.
Can it launch under our own name and store accounts?
Yes. Your name, logo, colours and app icon, published on your App Store and Google Play accounts, with listings and review handled.
Who hosts the game servers?
Either. We can run the servers for you, or hand the game over to run on yours.
How is a licence priced?
It depends on the title, your audience and whether we host it. We don't publish a price list; ask and we'll send options.
Do we get updates after launch?
Yes. Fixes and improvements from the main game keep reaching your version.
Which game would you launch?
Tell us the title, your brand and where your players are.