LacNovaGame Studio

Games and rewards inside your app

Missions, streaks, XP and mini-games that give people a reason to open your app every day.

A phone app with a mission list, an XP bar filling and coins popping outMissionsLv 4XP
An app icon gathering dust next to an app icon with a glowing streak flameDay 1Day 12

Users open your app once, then forget it.

A daily game, a streak or a mission gives them a reason to come back tomorrow.

In-app game ideas

A starting point. We shape the game around your goal.

  • A streak flame growing as days are ticked offMTWTFSS

    Daily streaks

    A small reward for every day in a row.

  • A mission list with tasks being checked offQUESTS

    Missions

    Tasks in your app, turned into quests.

  • A mystery gift box opening with a star popping out

    Daily mystery box

    One tap a day to see what's inside.

  • Stars, coins and an XP bar filling upXPcc

    XP and levels

    Progress that users can see and share.

  • A fan of playing cards♥♥♠♠♦♦♣♣

    Mini-game hub

    Hand-picked games inside your app.

  • A leaderboard with rising score bars

    Leaderboards

    Friendly competition between users.

What we deliver

Plugged into what you already run

Games that fit your app, not a separate product to manage.

  • Game design and original artRules, levels and every screen, drawn for your game. No stock packs.
  • iPhone, Android and webOne game, built for the stores and the browser.
  • Online serverRooms, matchmaking, accounts and anti-cheat, with the server deciding results.
  • Lumi AI opponentsA computer opponent tuned to your game, so it's never empty.
  • Admin dashboardPlayers, reports, live settings and maintenance, managed by your team.
  • Updates after launchFixes, new content and events, shipped over the air in days.
Two gears turning: the engine under a game

From first message to launch

How we work
  1. A project brief with items being checked off
    Step 1

    Brief

    Your app, your users and the habit you want.

  2. Puzzle pieces clicking together: a first playable version
    Step 2

    Playable prototype

    A playable loop to test with real users.

  3. A brush painting original game art on a canvas
    Step 3

    Build

    Games, rewards, server and dashboard.

  4. A rocket launching from a phone: the game going live
    Step 4

    Launch

    Shipped inside your app or on the web.

  5. A dashboard with a line chart and player numbers
    Step 5

    Run and grow

    New missions and events, over the air.

FAQ

Questions we hear

A dashboard with a line chart and player numbers
Can you add games to an app we already have?

Yes. We can add missions, streaks, XP, achievements and leaderboards to an app or platform you already run, or embed games as a web view.

Do rewards have to cost money?

No. In our own Game Collection, coins, XP and stars are for fun and can't be bought. Your rewards can work the same way, or link to perks you choose.

Who runs the missions and events after launch?

Your team can, from an admin dashboard. We can also run live updates and new content for you.

Can players compete with each other?

Yes. Leaderboards and online rooms let users play against friends, with Lumi AI as an opponent when nobody else is online.

Give people a reason to come back

Tell us about your app and the habit you want to build.

Stars, coins and an XP bar filling upXPcc