LacNovaGame Studio

Games that pull a crowd to your booth

Scan, play, win. Games for launches, fairs, venues and stands, on phones or a big screen.

An event booth with a big screen game, a QR code stand and pawns queuing to play1SCAN
People walking past a booth of brochures toward a booth with a game screen

Booths all look the same.

People walk past brochures. They stop for a game and a leaderboard with their name on it.

Activation game ideas

A starting point. We shape the game around your goal.

  • Event tickets and a QR code that opens a gamePLAYScan to start

    Scan to play

    A QR code opens the game in the browser.

  • A big event screen showing a live leaderboard with names moving upTOP SCORES1234

    Big-screen leaderboard

    Top scores live on the stand screen.

  • A branded arcade cabinet with a joystick and buttons lighting upYOUR BRAND

    Arcade cabinet

    A branded kiosk game for your stand.

  • A Ludo board with pawns hopping toward home

    Pass and play

    Groups play together on one device.

  • A prize wheel spinning with a pointer at the top

    Prize wheel

    Spin at the booth to win on the spot.

What we deliver

Ready for the event floor

Quick to learn, quick to play, easy to run on the day.

  • Game design and original artRules, levels and every screen, drawn for your game. No stock packs.
  • Sound and musicEffects, music and voice lines, balanced so the game sounds real.
  • iPhone, Android and webOne game, built for the stores and the browser.
  • Lumi AI opponentsA computer opponent tuned to your game, so it's never empty.
  • Admin dashboardPlayers, reports, live settings and maintenance, managed by your team.
  • Updates after launchFixes, new content and events, shipped over the air in days.
A calendar with events and updates scheduled through the month

From first message to launch

How we work
  1. A project brief with items being checked off
    Step 1

    Brief

    Your event, venue, dates and goal.

  2. Puzzle pieces clicking together: a first playable version
    Step 2

    Playable prototype

    A playable demo to try on the stand.

  3. A brush painting original game art on a canvas
    Step 3

    Build

    Art, prizes, screens and QR codes.

  4. A rocket launching from a phone: the game going live
    Step 4

    Launch

    Tested on site devices, live on the day.

  5. A dashboard with a line chart and player numbers
    Step 5

    Run and grow

    Reuse it at the next event with new art.

FAQ

Questions we hear

Puzzle pieces clicking together
Do visitors need to download anything?

No. A QR code can open the game straight in the phone's browser, so people play in seconds.

Can the game run on a big screen at our stand?

Yes. We can show the game or a live leaderboard on a screen or kiosk, alongside play on visitors' phones.

What if the venue Wi-Fi is weak?

We can build the game to play offline on stand devices, the way the solo games in our Game Collection do.

Can we reuse the game at other events?

Yes. Prizes, art and text can be changed from the admin dashboard, so one game can travel to many events.

Have an event on the calendar?

Tell us the date, the venue and what a win looks like.

Event tickets and a QR code that opens a gamePLAYScan to start